![]() ![]() He implores the player to help provide water to each Tree in the four cells and restart the power systems in Hunrath to allow him to return them back to Earth.Īs the player explores the worlds, they learn that the species had developed a plan to swap the Mofang WMDs back to Soria when the Mofang swapped them over to the individual cells. ![]() (Robyn Miller), opted to stay behind in Hunrath and isolated himself in a safe room, believing the others were dead. Most then took shelter through cryogenic hibernation in a Villein "Silo". Friendly Mofang warned the other species, and they instituted various lockdown protocols to slow the Mofang from planting these weapons. The Mofang felt the other species were holding them back, and developed a weapon of mass destruction capable of devastating the other spheres. However, the player finds they had just arrived after a major conflict. The four species found ways to harness the Seeds to transfer themselves between their worlds at will, allowing for collaboration and to try to find a means home. The humans had peacefully worked with alien species from the other worlds to understand this process: the technologically-advanced Mofang from the planet Soria, the insect-like Arai species from Kaptar, and the peaceful Villein species from Maray. The Trees periodically drop Seeds that travel through time and space and swap spherical areas from one linked world with another. ![]() Further exploration reveals that the town is called Hunrath, and that dozens of humans from across the 19th-21st centuries had been brought here, in the same manner the player was, for unknown reasons.įrom journals left by some of these people, the player learns that there are four such spheres or "cells", linked via Trees in the center of each cell to a common Heart. Exploring the town, they find it seemingly empty outside of holographic pre-recorded welcoming messages from its mayor Josef Janssen (Patrick Treadway). They can see the alien world outside of this larger sphere, but cannot pass through it. One light resolves into a seed-like object that immobilizes the player and transport them and a small sphere of the park to an alien world, within the confines of a much larger sphere of Earth taken from an early-20th century Arizona mining town. The player, while at a campground, sees strange lights in the sky. Within Obduction, small spheres of human environments, such as a portion of this house and the land in front of it, have been transported to an alien environment, and players must solve puzzles that mix the human and alien elements. ![]()
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